Florence's Maths · Coordinate Geometry · Lesson 2
y = mx + c

A rule, drawn
as a line.

An equation like y = 2x + 1 is a promise about points. Every pair (x, y) that keeps the promise lands on one straight line — and once you can read that line, you can read the world.
For Florence,
graph paper at the ready.
Florence's Maths · Lesson 2
Where a line comes from

An equation is a rule for making points.

You already know how to find a point on a grid: (3, 2) means three across, two up. A straight-line equation does something quieter and stranger. It is not one point — it is a rule that turns any x you pick into the y that belongs with it. Feed it an x, it hands you back a y, and that pair is a point. Feed it a different x, you get a different point. Every point the rule makes lies on the same line.

Take y = 2x + 1. The rule reads: take your x, double it, then add one — that's your y. So if x is 0, y is 1. If x is 1, y is 3. If x is 2, y is 5. Three x's in, three points out: (0, 1), (1, 3), (2, 5). Mark them on a grid and they fall into a perfectly straight row. That is what a linear equation is — one whose points always line up.

Why “linear”

The word comes from the Latin linea — a line, a thread. An equation is called linear when x appears on its own, never squared or cubed. The moment you see an , the points curve, and you've left straight lines behind — that's next year's work, not today's.

Cool fact

A straight line is the only shape you can draw without ever changing direction. Pilots call the shortest path between two points a “great circle” — on a flat map it looks bent, but it is the straightest line possible on a round Earth. Flat-paper geometry and round-world geometry don't always agree.

Florence's Maths · Lesson 2
Build it, then draw it

A small table makes the line for you.

You don't have to guess where the line goes. You build a tiny table of values: choose a few x's, run each one through the rule, write down the y you get. Then you plot the pairs and join them with a ruler. Three points is plenty — if they don't sit in a straight line, one of them is a slip, and you've caught it.

y = 2x + 1
x0123
y1357

Each y: double the x, add one. 2×0+1 = 1 · 2×1+1 = 3 · 2×2+1 = 5 · 2×3+1 = 7.

0 1 2 3 0 1 2 3 4 5 6 (0, 1) (1, 3) (2, 5) y = 2x + 1 x y
The three points from the table, joined into one straight line. The rule made each point; the ruler made the line. Original diagram
A detail worth knowing
30–45 seconds · MF 1
Cool fact

René Descartes is the reason a line can become an equation at all. In the 1630s he had the idea of pinning every point to a pair of numbers — the grid you plot on is still called the Cartesian plane after him. The story goes he thought of it watching a fly cross his ceiling, working out how to name its position with two numbers.

Florence's Maths · Lesson 2
The first number — m

Gradient is how steep, measured exactly.

“Steep” is a feeling. Maths makes it a number. The gradient of a line tells you how far it climbs for every one step you take to the right. You measure it with a gradient triangle: pick two points on the line, count how far you go across (the run), then how far the line goes up (the rise). The gradient is rise ÷ run.

0 1 2 3 0 1 2 3 4 5 6 run = 1 rise = 2 y = 2x + 1 x y
One step across (run = 1), and the line climbs two (rise = 2). Rise ÷ run = 2 ÷ 1 = 2. The gradient is 2. Original diagram

For y = 2x + 1 the gradient is 2 — every one step right, two steps up. That is exactly the number multiplying x in the rule. You don't always have to draw a triangle to find it; the gradient is sitting right there in the equation, in front of the x. But the triangle is what it means, and it's worth drawing once so the number stops being a symbol and starts being a slope.

Gradient as a rate

Gradient is really a rate of change — how fast y answers when x moves. A gradient of 2 says “y grows twice as fast as x.” That same idea is a hill's steepness, a phone's download speed, a wage per hour. Wherever one thing changes steadily with another, a gradient is hiding in it.

Cool fact

Road signs that warn “1 in 5” are gradients in disguise — one metre up for every five along, a gradient of 0.2. The steepest residential street in the world, Baldwin Street in New Zealand, has a gradient of about 0.35 at its worst: roughly one up for every three along.

Florence's Maths · Lesson 2
The second number — c

The intercept is where the line begins.

If the gradient is the line's slope, the intercept is its starting height. It is the point where the line crosses the upward (y) axis — and that happens when x is 0. Put x = 0 into y = 2x + 1 and the 2x vanishes, leaving y = 1. So the line crosses the y-axis at 1. That “+ 1” in the equation is the intercept.

0 1 2 3 0 1 2 3 4 5 6 crosses here at y = 1 y = 2x + 1 x y
The line meets the y-axis at (0, 1). That height — 1 — is the intercept, the “+ c” in the equation. Original diagram

So a straight-line equation hands you two facts before you draw anything. In y = mx + c, the m (in front of x) is the gradient, and the c (on its own) is the intercept. Read them straight off. In y = 3x − 2: gradient 3, crosses at −2. In y = x + 4: gradient 1 (a hidden 1 in front of x), crosses at 4.

Tap each card — what each part of y = mx + c tells you:

m The gradient — how steep. Rise over run. The number in front of x.
x The input you choose. Run it through the rule to get y.
c The intercept — where the line crosses the y-axis. The value of y when x = 0.
Cool fact

The letter m for gradient has no agreed origin — even mathematicians argue about it. Some say it stood for the French monter, “to climb.” Others find no evidence at all and call it a happy accident of old textbooks. The c is easier: it's the “constant” — the part of the rule that never moves.

Florence's Maths · Lesson 2
Reading several at once

Steeper, shallower, uphill, downhill.

Once m and c are numbers you can read, you can compare lines without plotting a single point. A bigger gradient means a steeper line. A negative gradient means the line goes down as you move right — for every step across, it drops. And the intercept slides the whole line up or down the y-axis without changing its tilt at all.

0 1 2 3 4 5 0 1 2 3 4 5 6 y = 2x y = x y = −x + 5 x y
Three rules at once. y = 2x climbs fastest; y = x climbs gently; y = −x + 5 has a negative gradient, so it falls as you move right. Original diagram

Reading the gradient

  • Bigger m — steeper climb.
  • Smaller positive m — gentler climb.
  • Negative m — the line goes downhill.
  • m = 0 — a flat, horizontal line.

Reading the intercept

  • Bigger c — line sits higher up.
  • c = 0 — line passes through the origin.
  • Negative c — line crosses below the x-axis.
  • Same m, different c — parallel lines.
A detail worth knowing
30–45 seconds · MF 1
Florence's Maths · Lesson 2
A line in the world

A plumber's bill is a straight line.

This is where it stops being abstract. Imagine a plumber who charges a £20 call-out fee to turn up, then £30 for every hour of work. Write the total cost as a rule and you get C = 30h + 20 — cost equals thirty times the hours, plus twenty. That is y = mx + c wearing different letters.

The 20 is the intercept: the cost when zero hours have passed — the fee you pay before any work is done. The 30 is the gradient: the rate, how much the bill climbs per hour. Steeper line, dearer plumber. The whole shape of the bill is written in those two numbers.

0 1 2 3 4 £0 £20 £40 £60 £80 £100 £120 £20 call-out 1 hour +£30 C = 30h + 20 hours cost
The bill starts at £20 before any work (the intercept) and climbs £30 each hour (the gradient). Two hours of work: £20 + £60 = £80. Original diagram
Reading a real graph backwards

It works in reverse too. Hand someone this graph with no equation and they can still read it: where it starts on the cost axis is the fixed fee, and how fast it rises is the hourly rate. A graph is an equation you can see.

Try it

Drag the line yourself.

Take hold of the blue point where the line crosses the y-axis, or the orange handle out on the line, and pull — the equation rewrites itself as you move. The sliders do the same job in reverse.

m — the gradient (how steep)−5 to 5
m = 1
c — where it crosses the y-axis−8 to 8
c = 0

You can also drag right on the graph: take the blue point up or down to move where the line crosses, or pull the orange handle to tilt the line. The sliders and the picture always agree.

A small thing to try: can you make the line pass through the point (4, 5)?

The gradient triangle shows what m means: take one step across (a run of 1) and the line rises by m. A bigger m makes a steeper climb; a negative m makes the line fall as you move right; an m of zero gives a flat line. Wherever the line meets the y-axis is the value of c. Change one slider at a time, or drag one handle at a time, and notice which part of the line moves.

Florence's Maths · Lesson 2
Watch

m and c, said another way.

You've met both numbers now — the gradient that tilts the line and the intercept that sets its height. Here is the same idea in another voice. As you watch, listen for the two jobs: which number changes how steep the line is, and which number slides it up and down the y-axis.

Khan Academy — “Slope-intercept form”.YouTube
Florence's Maths · Lesson 2
Question 1 · type your answer

Read the gradient straight off.

In y = mx + c, the gradient is the number in front of x. What is the gradient of y = 4x + 3?
gradient =
Question 2 · type your answer

Now the intercept.

For the same equation y = 4x + 3, where does the line cross the y-axis? (Give the y value when x = 0.)
crosses at y =
Florence's Maths · Lesson 2
Question 3 · type your answer

Run a value through the rule.

Use the rule y = 3x + 1. When x = 2, what is y? (Triple the x, then add one.)
y =
Question 4 · circle the correct answer

What does the gradient measure?

A line has gradient 3. What does that 3 tell you about the line?
Question 5 · circle the correct answer

Which point is on the line?

For y = 2x + 1, which of these points keeps the rule true?
Florence's Maths · Lesson 2
Question 6 · circle the correct answer

Which line is steeper?

Two lines: y = 5x + 1 and y = 2x + 4. Which one is steeper?
Question 7 · circle the correct answer

Uphill or downhill?

A line has equation y = −2x + 6. As you move from left to right, the line…
Question 8 · type your answer

Read the plumber's bill.

A plumber charges C = 30h + 20 (£20 call-out, £30 an hour). What is the total cost for 2 hours of work? Give the answer in pounds.
C = £
Question 9 · circle the correct answer

What is the call-out fee, read from the rule?

In C = 30h + 20, which number is the fixed fee you pay before any hours are worked?
Florence's Maths · Lesson 2
Question 10 · in your own words

Explain a line to someone who's never met one.

Pick any equation in the form y = mx + c — make one up, like y = 4x + 2. In a few sentences, explain to someone what its two numbers do: what the gradient tells them, what the intercept tells them, and what the line would look like. Use the words gradient, intercept, steeper and crosses. No need for a perfect paragraph — say it clearly, the way you'd explain it out loud.

0 words
reading what you wrote…

A few thoughts on your explanation, Florence

strong You named both jobs — the gradient as the steepness and the intercept as where the line crosses. Tying the “4” to “four up for every one across” is exactly the link that turns the symbol back into a picture. That's the move that makes the idea yours.

try this You said the intercept twice in slightly different words — once as “where it starts” and once as “where it crosses.” They're the same fact. Pick the clearer one and let it stand alone; you don't need to say a true thing twice to be sure of it.

to add One line to take it further: what would change if the gradient were negative instead? A single sentence — “it would tilt the other way and go downhill” — shows you can read the sign, not only the size, of the number.

Florence's Maths · Lesson 2
Glossary

The words from today.

Linear equation
An equation whose points all line up straight — x appears on its own, never squared. Form: y = mx + c.
Gradient (m)
How steep the line is: rise ÷ run. How much y changes for each step of 1 in x. It's the number in front of x.
Intercept (c)
Where the line crosses the y-axis — the value of y when x = 0. The number on its own in the equation.
Rise and run
Run is how far you move across; rise is how far the line moves up over that run. Gradient = rise ÷ run.
Table of values
A short list of chosen x values and the y each one gives — the points you plot to draw the line.
Rate of change
How fast one quantity changes as another moves — the real-world meaning of a gradient (cost per hour, speed, and so on).
End of lesson two

You can read a line now.

You turned a rule into points, and points into a line. You found the gradient with a triangle and learned to read it straight off the equation. You met the intercept — where the line begins — and you saw the same y = mx + c hiding in a plumber's bill. Next time you see a graph climbing, you'll know what its steepness is telling you. Florence, this is the start of reading the world in lines.

F.M. · Maths · Coordinate Geometry · Lesson 2
Diagrams · All coordinate grids, gradient triangles and the cost graph on these pages are original SVG line-art, drawn for this lesson — free to reuse. No third-party images were used.
Video · Khan Academy, “Slope-intercept form” (Algebra I). Embedded from YouTube — see the channel for its own licence. Source.